Virtual reality (VR) and immersive environments create avenues for success in visualization. However, it’s not always the technology solution itself that leads to success: it’s the content displayed on it and how participants interact with that content.
From visualizing large datasets, to simulating training sessions, to dynamic architectural walkthroughs, a user-friendly experience will drive return on technology investment (RTI). Whether a company is starting from scratch or already has data available in a desktop format, the power of visualization transforms data into meaningful, valuable, and actionable experiences.
By creating engaging and powerful VR simulations within immersive systems, companies:
Mechdyne ensures the VR content solicits the most engaging experience that is in-line with our client's vision. Our iterative design process includes our clients at every step of the way, providing results that enable better decision-making, branded story-telling, more productive workflows, and effective training. No matter the industry, we develop content that will amaze and engage any user:
Impressive architectural walk-throughs
From single rooms, to full buildings, to city layouts for urban planning and development
Celebrity Edge Cruise Ship; Architect: Tom Wright, WKK
Manufacturing design reviews
Including small-form components and large-scale automotive and aviation models
For oil drilling and energy conservation
Detailed medical and molecular models
Within universities and medical companies, focusing on education and research opportunities
High-risk training simulations
With factory and manufacturing workflows, in addition to military, firefighters, and police forces
We pride ourselves in our collaborative relationships with clients. Throughout the VR content development process, we consistently seek out client feedback. This guarantees that the solution will look and perform exactly, if not better than the original vision.
We follow an agile approach when designing VR simulations that involves phases of planning, daily teamwork, reviews, and retrospective meetings. Each phase builds incrementally and includes a continuous feedback loop, enabling us to deliver a product scalable for systems as large as a CAVE2 or as small as a head mounted display (HMD).
Whether we start with a client's existing models or develop them from scratch, each client receives customized 3D models and simulations that include elements of:
Game engines such as Unity and Unreal provide out-of-the-box simulations and models that get companies started in creating visually stunning experiences. The power of these game engines is allowing the population of content development partners to explode.
Many of these content development partners claim to have strong capabilities in creating customized experiences. Unfortunately, many of them prove to be unreliable and lack the expertise to translate an impressive experience into a VR environment, such as a CAVE, FLEX, or CAVE2. Many of these companies are simply delivering content that meets the specifications for display in a VR system. They are missing the opportunity to meet their client’s specific needs and goals with customized, engaging content for VR.
Conversely, Mechdyne’s experience and long-standing reputation in the industry is the foundation of a successful simulation deployment. For over 20 years, we have developed VR content ideal for our clients’ needs. We have developed many customized solutions tailored to our client’s workflows and content vision, always collaborating with our clients to showcase their data, including CAD models, sensor data, and scientific simulation data. We’ve leveraged the benefits of using game engines in enterprise VR by developing a plug-in for the Unity and Unreal gaming engines called getReal3D. This plug-in renders the game engine content in a large-scale immersive environment. Our start in 3D modeling, virtual reality, and visualization combined with our expertise in customized, turn-key solutions ensures the ideal solution for each client.